ctm-dqn/td3_agent.py

156 lines
5.5 KiB
Python

"""
TD3 Agent using Stable-Baselines3
适配 MultiDiscrete 动作空间的 VSL 控制
"""
import numpy as np
import torch
from stable_baselines3 import TD3
from stable_baselines3.common.noise import NormalActionNoise
import gymnasium as gym
from gymnasium import spaces
class MultiDiscreteWrapper(gym.Env):
"""将MultiDiscrete动作空间包装为连续空间供TD3使用"""
def __init__(self, state_dim, action_dims):
super().__init__()
self.state_dim = state_dim
self.action_dims = action_dims
self.num_zones = len(action_dims)
self.observation_space = spaces.Box(
low=-np.inf, high=np.inf, shape=(state_dim,), dtype=np.float32
)
self.action_space = spaces.Box(
low=0.0, high=1.0, shape=(self.num_zones,), dtype=np.float32
)
def reset(self, seed=None, options=None):
return np.zeros(self.state_dim, dtype=np.float32), {}
def step(self, action):
return np.zeros(self.state_dim, dtype=np.float32), 0.0, False, False, {}
class TD3Agent:
"""TD3智能体包装器"""
def __init__(
self,
state_dim: int,
action_dims: list,
learning_rate: float = 3e-4,
buffer_size: int = 100000,
learning_starts: int = 1000,
batch_size: int = 256,
tau: float = 0.005,
gamma: float = 0.99,
policy_delay: int = 2,
device: str = "cuda",
):
self.state_dim = state_dim
self.action_dims = action_dims
self.num_zones = len(action_dims)
self.device = device
self.learning_starts = learning_starts
# 创建虚拟环境
dummy_env = MultiDiscreteWrapper(state_dim, action_dims)
# 动作噪声
action_noise = NormalActionNoise(
mean=np.zeros(self.num_zones),
sigma=0.1 * np.ones(self.num_zones)
)
# 创建TD3模型
self.model = TD3(
"MlpPolicy",
env=dummy_env,
learning_rate=learning_rate,
buffer_size=buffer_size,
learning_starts=learning_starts,
batch_size=batch_size,
tau=tau,
gamma=gamma,
policy_delay=policy_delay,
action_noise=action_noise,
device=device,
verbose=0,
)
def select_action(self, state: np.ndarray, deterministic: bool = False):
"""选择动作并转换为离散动作"""
continuous_action, _ = self.model.predict(state, deterministic=deterministic)
# 映射到离散动作
discrete_action = np.array([
int(cont * (self.action_dims[i] - 1) + 0.5)
for i, cont in enumerate(continuous_action)
])
discrete_action = np.clip(discrete_action, 0, [d-1 for d in self.action_dims])
return discrete_action, 0.0, 0.0
def store_transition(self, state, action, reward, next_state, done):
"""存储经验到replay buffer"""
continuous_action = np.array([
action[i] / (self.action_dims[i] - 1)
for i in range(self.num_zones)
], dtype=np.float32)
self.model.replay_buffer.add(
state, next_state, continuous_action, reward, done, [{}]
)
def update(self):
"""更新策略"""
if self.model.replay_buffer.size() < self.learning_starts:
return {}
# 手动更新而不是调用train()
self.model._n_updates += 1
gradient_steps = 1
for _ in range(gradient_steps):
self.model._update_learning_rate(self.model.actor.optimizer)
self.model._update_learning_rate(self.model.critic.optimizer)
replay_data = self.model.replay_buffer.sample(self.model.batch_size)
with torch.no_grad():
noise = replay_data.actions.clone().data.normal_(0, self.model.target_policy_noise)
noise = noise.clamp(-self.model.target_noise_clip, self.model.target_noise_clip)
next_actions = (self.model.actor_target(replay_data.next_observations) + noise).clamp(-1, 1)
next_q_values = torch.cat(self.model.critic_target(replay_data.next_observations, next_actions), dim=1)
next_q_values, _ = torch.min(next_q_values, dim=1, keepdim=True)
target_q_values = replay_data.rewards + (1 - replay_data.dones) * self.model.gamma * next_q_values
current_q_values = self.model.critic(replay_data.observations, replay_data.actions)
critic_loss = sum(torch.nn.functional.mse_loss(current_q, target_q_values) for current_q in current_q_values)
self.model.critic.optimizer.zero_grad()
critic_loss.backward()
self.model.critic.optimizer.step()
if self.model._n_updates % self.model.policy_delay == 0:
actor_loss = -self.model.critic.q1_forward(replay_data.observations, self.model.actor(replay_data.observations)).mean()
self.model.actor.optimizer.zero_grad()
actor_loss.backward()
self.model.actor.optimizer.step()
self.model._polyak_update(self.model.critic.parameters(), self.model.critic_target.parameters(), self.model.tau)
self.model._polyak_update(self.model.actor.parameters(), self.model.actor_target.parameters(), self.model.tau)
return {"actor_loss": 0.0, "critic_loss": 0.0}
def save(self, path: str):
"""保存模型"""
self.model.save(path)
def load(self, path: str):
"""加载模型"""
self.model = TD3.load(path, device=self.device)